>>1308Working with an all fujo dev team has always been my dream. I've had a few projects in the past I've tried to work on solo, but given the scope of just how much goes into a game, it always fizzled out.
I'll put a ton of work into writing a game, developing the characters to all have depth and be interesting, planning dialogue trees and routes, making sure plot doesn't fall to the wayside in favour of romance and vice versa, and will even spend weeks reading and researching involved topics to help the themes and settings feel more authentic.
But then after that, I need to teach myself other skills that don't come so naturally such as art, game design, programming, and music. I even went so far as to try and study architecture for a pixel rpg so the towns looked good. And it burns me out having to tackle every single aspect of the game all by myself instead of being able to just focus on a single role in the development.
I would absolutely love to join your girl's team, but my irl life is too busy at the moment to give me any time to make a noticeable impact. I still wish you the best regardless. If you make this work, you're living my dream.